Tuesday, August 25, 2009

Time's up.

I will have the GDD & Postmortem done for this Thursday. The demo reel will also be posted. I gotta get ready for school now. I'll post some other stuff later today.



















































































































































Antiportals show below.

























Saturday, August 22, 2009

Ok then...let's beat 'em up...

Bruce Lee - Chinese Connection...great movie. So, I will post all of my goodies Monday night, 8/24/09. Something to live by, if you ever are getting some sort of heart surgery, make sure you don't wake up and tell the Doctor to cut "the other one." You are not a Doctor. Long story.

Monday, August 17, 2009

A small....

...11 picture update. I have also composed a "music track" for the level. I " " because it's really not music. It's more of an ambient drone. It's kinda crazy sounding, (I went nuts on it though) in comparison to the style of the level; oddly enough it fits. When I put together the demo reel, I will use the track I created. I'll post the vid here and on youtube. I still have quite a bit to texture; placing stuff is almost done. I've started cutting back the light intensity too. It's much better, (still a ways to go). I'll probably stay up tonight and try to get as much done as possible, (I have a sh!tTon to do). Next week Tuesday, the timer will be up. I will be "done" working on the level. I have to write a good sized postmortem that's due the following Thursday. I have also been reworking some of my original sketches. Most of them were for my personal note, (hence the triangles and weird stuff) I am updating them for the Game Design Document. Yes, I'm behind...I know. Thank you for yelling at me. I'm going back to work. That's it for now. Cheers!






























































Monday, August 10, 2009

Big Apple, 3am

Antiportals are being put into place. That's nice.

I'm going to bed now...






















Sunday, August 9, 2009

Cheers!




























stale peeps

The area on top of the Red 6 machine is called the Forticus Tom. A request from the game testers. I have a bit more space to fill. This level "should" be completely populated by tomorrow evening, (that's my plan). Then I can focus more on textures, lighting, & asset placement. The countdown has begun...3 weeks left.






















Friday, August 7, 2009

Eeets so beeeg!

(Some) New additions here. Had the first multiplayer event the other day, population 2. Holy sh!t it was awesome! We're gonna need like sixty people for this level, KEGGER LAN PARTY!!! Hahahaaha!